COMPUTING

Computing is one of the essential school subjects that permeates and can be applied to all areas of learning. This is because it provides students with access to
important computing ideas, knowledge and skills that they can draw on in their personal and work lives, as well as their learning of other school subjects.
Computing learning provides the opportunity for students to develop essential skills and competencies, and motivates learners to become flexible problem
solvers and life-long learners. In an increasingly technological age the possession of problem-solving and decision-making skills is an essential pre-requisite and
these are acquired in the learning of computing.
PHILOSOPHY
TEACHING PHILOSOPHY
The teaching is focused around a supportive and inclusive learning environment by positively engaging teacher-student relationships. Teachers have the
responsibility to create a cooperative learning environment where students feel safe and secure. In addition, appropriate improvisation techniques would be
used to represent the actual devices when they are not available.
Relevance, engagement and problem-solving best describe the computing teaching philosophy. In other words, teaching of computing adopts the hands-on
approach that is, the tactile/kinaesthetic approach. Students learn computing subject best when they are actively involved in the learning process, and that an
engaging classroom best facilitates this. Students should be engaged in computing by using diverse teaching methods, encouraging the use of a variety of their
cognitive skills. The more students process data, the more likely they would be able to apply, analyse, synthesise, and evaluate the information.
Teaching of computing should enable learners know how data can be used to understand themselves, explain situations they find themselves in, describe the
why and how some things happened or predict what might happen in the future.